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Palm Database Programming The Electronic Version
Chapter 4: Writing Palm Applications
This material was published in 1999. See the free
Palm OS Programming
online course I developed for
CodeWarriorU for some updated material.
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Contents
Now that you understand how a Palm device works and how to use the
development tools, you're ready to start programming. In this chapter
we discuss how to write Palm applications: what they are, how they're
launched, how events are processed, how to create user interface
resources, and how to build a user interface with those resources.
This chapter is not a comprehensive guide to Palm programming,
however, and you should consult the official Palm Computing
documentation (included with the Palm O S SDK) or other books for more
details. Rather, this chapter introduces you to Palm application
development to enable you to write a basic application and to follow
the examples in later chapters.
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Contents
Copyright ©1999 by Eric Giguere. All rights reserved.
From Palm Database Programming: The Complete Developer's Guide.
Reprinted here with permission from the publisher. Please see the
copyright
and disclaimer notices for more details.
If you find the material useful, consider buying one of
my books,
linking to this site from your own site or in your weblog,
or sending me a note.
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